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Arashtad Blog

What is a Reverse Proxy? Introduction to Proxy servers

What is a Reverse Proxy? Introduction to Proxy servers

A reverse proxy is a server that is placed on the server side and directs the requests from the clients to the main servers. In large databases, we usually have multiple servers that...
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What is a Web Server?

What is a Web Server?

In this article, we will talk about one of the most important and fundamental concepts of IT, and that is a web server. We will explain what servers are, what they do, and...
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Top 15 commands every developer must know

Top 15 commands every developer must know

If you are a newbie developer or you are not sure if you know all the useful commands that will help you navigate through directories or work faster, this tutorial is for you!...
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How to Load an OBJ 3D Model with its Texture in Three JS?

How to Load an OBJ 3D Model with its Texture in Three JS?

Most of the 3D models that we want to use in games, such as characters, furniture, closed areas, rooms, cars, etc, are designed in the OBJ format and naturally, they have a texture...
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What Is A Decentralized Application (Dapp)?

What Is A Decentralized Application (Dapp)?

Most of the applications we know and work on daily are centralized applications such as Instagram, Facebook, Uber, Twitter, etc. All of these centralized applications are controlled by a central authority. This means...
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Specular Map Three JS: A Fantastic Tutorial

Specular Map Three JS: A Fantastic Tutorial

The specular map is a texture image that affects the specular surface highlight on MeshLambertMaterial and MeshPhongMaterial materials. Using the specular map, you will be able to set the shininess of a surface...
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How to load STL 3d models in Three JS

How to load STL 3d models in Three JS

The number of objects that you can design in three.js very limited and nearly all of them are some basic geometries like cube, sphere, cylinder, torus, and so on. We all know that...
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How to Rotate Camera in Three JS

How to Rotate Camera in Three JS

This tutorial focuses on a simple but useful animation you can create in your scene by rotating the camera. At first glance, you might think there is no need to rotate the camera...
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Point Cloud Effect in Three JS

Point Cloud Effect in Three JS

This tutorial will focus on an exciting topic called a point cloud. Technically, we use a point cloud for creating the polygons. Then using the normal of the polygons, we make the meshes....
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How to make a skybox in Three.js: A perfect  guide

How to make a skybox in Three.js: A perfect guide

A skybox or a cubemap is an interesting topic if you want to create a scene of nature, open ambient, a room, and so on. The skybox looks the same as an HDR...
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Using Video as a Texture in Three JS

Using Video as a Texture in Three JS

We have discussed the textures many times on our blog and covered many articles about them in Three.js, but we have always focused on an image texture instead of a video texture. You...
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Bump Map vs Normal Map in Three JS

Bump Map vs Normal Map in Three JS

In many 3D designing platforms, especially in WebGL and the Three.js, we have the concept of bump map, normal map and the displacement map. You have probably heard or read about these three...
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How to Use Multiple Cameras in Three JS

How to Use Multiple Cameras in Three JS

In this tutorial, we will cover one of the less available projects in Three.js on the internet. And that is creating multi-camera scenes. Up to now, nearly all the projects in Three.js that...
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Three.js Realistic Shadows: A Practical  Guide

Three.js Realistic Shadows: A Practical Guide

In this tutorial, we want to create more realistic scenes by making the shadow effect. There are many parameters in creating a shadow of an object. One of them is the material. For...
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How to Rotate Objects Using Transform  control in Three JS

How to Rotate Objects Using Transform control in Three JS

nside every 3D design software, we have the tools for translating the object, meaning we have a button for transferring the object from one point to the other. In addition to that, we...
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Migration to terra 2: A perfect guide

Migration to terra 2: A perfect guide

This article aims to bring the necessary guidelines for migrating from origin or classic Terra to new Terra or Terra2. This migrating includes the updates in main-net, test-net, exchanges, functions, dApps, starting a...
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Texture of A Dice: Cube Texture example

Texture of A Dice: Cube Texture example

We have provided a lot of tutorials about the textures on our blog. Some of which, we have directly worked on the textures, and others that we have used the texture in our...
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Terra (Luna): What It Is & How to Deal with It

Terra (Luna): What It Is & How to Deal with It

Luna is the token of the Terra network. But these days, it is divided into two categories: one, the Luna Classic, which represents the token related to Terra 1, and Luna 2.0. TerraClassic...
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