The Best Metaverse Apps

In August 2022, the famous TIME magazine featured the exciting concept of Metaverse on its cover, showing its continued popularity. The popularity of the metaverse has soared since Facebook rebranded itself. This has resulted in a number of new projects popping up. These projects offer innovative and rewarding applications.

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Specular Map Three JS: A Fantastic Tutorial

The specular map is a texture image that affects the specular surface highlight on MeshLambertMaterial and MeshPhongMaterial materials. Using the specular map, you will be able to set the shininess of a surface by giving the a grayscale value from white to black or from 0 to 255. The…

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How to Rotate Camera in Three JS

This tutorial focuses on a simple but useful animation you can create in your scene by rotating the camera. At first glance, you might think there is no need to rotate the camera as long as we can rotate the object. But in fact, the main reason we need…

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Point Cloud Effect in Three JS

This tutorial will focus on an exciting topic called a point cloud. Technically, we use a point cloud for creating the polygons. Then using the normal of the polygons, we make the meshes. In Three JS, the point cloud is also used for aesthetics, which means we use the…

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Bump Map vs Normal Map in Three JS

In many 3D designing platforms, especially in WebGL and the Three.js, we have the concept of bump map, normal map and the displacement map. You have probably heard or read about these three kind of mappings, if you have ever searched about the textures and how to create them.

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How to Use Multiple Cameras in Three JS

In this tutorial, we will cover one of the less available projects in Three.js on the internet. And that is creating multi-camera scenes. Up to now, nearly all the projects in Three.js that we have seen have the object and scene using only one camera and the viewer was…

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Three.js Realistic Shadows: A Practical Guide

In this tutorial, we want to create more realistic scenes by making the shadow effect. There are many parameters in creating a shadow of an object. One of them is the material. For instance, if you use the Mesh-basic material, you will see no shadow effects. The next important…

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